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Archive for the ‘365 Doodads for 2012’ Category

365 Hard-Surface Models (Day 5)

January 6th, 2012 No comments

Some sort of tech panel. I’d add more detail but I am exhausted today. Nice return from the monstrosity of yesterdays… whatever the hell it is.

I’m also going to be changing my routine here starting Monday. One model a day is way too much strain on my sanity. So I will be changing it to one model a week. That way, I can still keep to the commitment, but at a more sane, pace. Or maybe I just need to model simpler stuff :P

365 Hard-Surface Models (Day 4)

January 5th, 2012 1 comment

Ok, so It’s a couple minutes past midnight, but who cares. Right. First attempt at a zbrush model. Meh. Here go:

This was supposed to be a crystal formation, but turned out looking like solidified poo. Or something. Need more zbrush experience before trying again.

365 Hard-Surface Models (Day 3)

January 3rd, 2012 No comments

Bahaha posted it with 1 minute to spare! I win. Model done by request. Batman ring.

365 Hard-Surface Models (Day 2)

January 2nd, 2012 No comments

Day 2 model is a bit more complex than the first, but still rather simple. Just a lot of repetition.

Some rotary thing:

1 Hard-surface Doohicky Per Day For 365 Days. (Day 1)

January 1st, 2012 No comments

I see tons of people starting those ‘one-a-day/365 days’ projects on twitter, and figured I might as well join the bandwagon to see if I am actually able to keep up with this every day. Why not, right?

So I will attempt to create 1 hard-surface doodad per day. I figure this keeps expectations low with no need to swing for the fence in quality, it’s great practice, and it helps build up an asset library. Triple whammy! So without further ado, here is my Day 1 model: