Some sort of tech panel. I’d add more detail but I am exhausted today. Nice return from the monstrosity of yesterdays… whatever the hell it is.

I’m also going to be changing my routine here starting Monday. One model a day is way too much strain on my sanity. So I will be changing it to one model a week. That way, I can still keep to the commitment, but at a more sane, pace. Or maybe I just need to model simpler stuff
Ok, so It’s a couple minutes past midnight, but who cares. Right. First attempt at a zbrush model. Meh. Here go:

This was supposed to be a crystal formation, but turned out looking like solidified poo. Or something. Need more zbrush experience before trying again.
Bahaha posted it with 1 minute to spare! I win. Model done by request. Batman ring.

Day 2 model is a bit more complex than the first, but still rather simple. Just a lot of repetition.
Some rotary thing:

I see tons of people starting those ‘one-a-day/365 days’ projects on twitter, and figured I might as well join the bandwagon to see if I am actually able to keep up with this every day. Why not, right?
So I will attempt to create 1 hard-surface doodad per day. I figure this keeps expectations low with no need to swing for the fence in quality, it’s great practice, and it helps build up an asset library. Triple whammy! So without further ado, here is my Day 1 model:
